{"id":13399,"date":"2026-08-26T14:00:21","date_gmt":"2026-08-26T14:00:21","guid":{"rendered":"https:\/\/farefwd.com\/?p=13399"},"modified":"2026-08-26T14:04:08","modified_gmt":"2026-08-26T14:04:08","slug":"vampire-hunter-nightrise","status":"publish","type":"post","link":"https:\/\/farefwd.com\/index.php\/2026\/08\/26\/vampire-hunter-nightrise\/","title":{"rendered":"Vampire Hunter: Nightrise"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"13399\" class=\"elementor elementor-13399\" data-elementor-post-type=\"post\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-d4f8f18 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"d4f8f18\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-b824c12\" data-id=\"b824c12\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-f55d716 elementor-widget elementor-widget-image\" data-id=\"f55d716\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/i0.wp.com\/farefwd.com\/wp-content\/uploads\/2026\/08\/1787519254.jpg?fit=450%2C450&amp;ssl=1\" title=\"1787519254\" alt=\"1787519254\" loading=\"lazy\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-e539c7b elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"e539c7b\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-93b2abf\" data-id=\"93b2abf\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-a54e8dd elementor-widget elementor-widget-heading\" data-id=\"a54e8dd\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Press X to believe<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-97a5c82 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"97a5c82\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-top-column elementor-element elementor-element-79e3c2d\" data-id=\"79e3c2d\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1d9010f elementor-widget elementor-widget-text-editor\" data-id=\"1d9010f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><em>A bizarre indie game found its way into our inbox then into our reviewer\u2019s heart. <\/em><\/p><p><em>Rating: <\/em>\ud83e\udd87 <em>out of 5 stars.<\/em><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e049b1d elementor-widget elementor-widget-text-editor\" data-id=\"e049b1d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><em>Review by Charlie Clark<\/em><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-top-column elementor-element elementor-element-f19781d\" data-id=\"f19781d\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-dd2068b elementor-widget elementor-widget-text-editor\" data-id=\"dd2068b\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>\u201cI have seen enough to understand what he is attempting. This is not madness without direction. He is trying to bring something back. Not just in memory, but in form. To give it a body, a place to remain.\u201d \u2014 \u201cDead Hunter\u2019s Log,\u201d <em>Vampire Hunter: Nightrise<\/em><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-95dddf5 elementor-drop-cap-yes elementor-drop-cap-view-default elementor-widget elementor-widget-text-editor\" data-id=\"95dddf5\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;drop_cap&quot;:&quot;yes&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>When developers Over the Moon Games pitched <em>Fare Forward<\/em> on reviewing <em>Vampire Hunter: Nightrise<\/em>, \u201ca game where faith is the mechanic,\u201d my morbid curiosity got the better of me. Bargain-bin shooters from the long tail of the Steam Store aren&#8217;t my kind of guilty pleasure, and I will be deriding generative AI as an overhyped slop factory even as Musk\u2019s nanobots drag me off to the Ganymede penal colony. <em>Nightrise<\/em>, meanwhile, is a 3-hour, 3D Metroidvania that has been Frankensteined together out of AI-generated spare parts. Now it\u2019s the only game I&#8217;ve ever 100 percent-ed.<\/p>\n<p>When it comes to religion, <em>Nightrise <\/em>goes hard. I\u2019ve never seen a cutscene make a theological claim before, but there it was: \u201cEurope, 1600. . . Vampires and demons are real. So is God.\u201d In addition to a stake-blasting crossbow, your church-sponsored vampire hunter wields a sharpened crucifix as both melee weapon and magical focus. Your spell-like abilities are powered by &#8220;faith,&#8221; a resource that slowly refills after you expend it to stun enemies or illuminate dark passages. You can recharge your faith faster by holding the spacebar, which causes your avatar to start making the sign of the cross and muttering honest-to-God Christian prayers, complete with the Most Holy Name of Jesus. Your maximum faith decreases when you encounter the boss vampire&#8217;s various abominations and desolations. It increases when you put the souls of enemies to rest, turning them in, like redeemable cans, at the glowing crosses that also serve as save points. Turning in souls also unlocks Blessings, passive upgrades to your abilities like stakes that explode into shrapnel or &#8220;Pray Master: Your faith allows you to pray 2X faster.&#8221;<\/p>\n<p>During my 3-hour run, I had a grand time rotating fireplaces and stake-blasting werewolves, haunted suits of armor, and werewolves haunting suits of armor. As a millennial who did most of his video gaming circa 2004, the blocky textures of the castle\u2019s walls felt like home, though I found it <em>unheimlich<\/em> when a werewolf from \u201808 would leap out from behind a statue from \u201894. The way <em>Nightrise <\/em>freely mixes dynamic shadows with vintage 2D sprites reminded me of Johnny Cash\u2019s Cadillac in \u201cOne Piece at a Time,\u201d its parts pilfered from the assembly line over the course of decades. There\u2019s a pleasing amount of jank all around: A tutorial popup informed me that to refill my supply of crossbow stakes, I needed to dash through wooden obstacles. I giggled uncontrollably as I sent my warrior-priest Kool-Aid Man\u2019ing through tables and chairs.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-22f477e elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"22f477e\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-top-column elementor-element elementor-element-8a689d7\" data-id=\"8a689d7\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-5dcafee elementor-widget elementor-widget-image\" data-id=\"5dcafee\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"78\" height=\"78\" src=\"https:\/\/i0.wp.com\/farefwd.com\/wp-content\/uploads\/2020\/06\/FF-Quotation-1-e1680069268368.png?fit=78%2C78&amp;ssl=1\" class=\"attachment-large size-large wp-image-396\" alt=\"\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e56640d elementor-widget elementor-widget-text-editor\" data-id=\"e56640d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>That\u2019s the trouble with nostalgia. Nothing\u2019s ever going to scratch that itch, because you\u2019ll never play <em>Chex Quest <\/em>for the first time again.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-top-column elementor-element elementor-element-195f8f8\" data-id=\"195f8f8\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-217c38d elementor-drop-cap-yes elementor-drop-cap-view-default elementor-widget elementor-widget-text-editor\" data-id=\"217c38d\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;drop_cap&quot;:&quot;yes&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Beneath the low-res gothic-horror mayhem, <em>Nightrise<\/em> is a game about how we respond to hardship and tragedy. The vampire whose home you are invading renounced his faith in the wake of his daughter&#8217;s untimely death and forged his own immortality as &#8220;The Spirit of Resentment.&#8221; Now, he&#8217;s a kind of mad scientist, searching for some arcane means to bring his daughter back, and his impious experiments are spreading corruption to the whole region. Your hunter is called to take the opposite path, embracing vulnerability and suffering. The vampire tempts you with offers of power, new spells on which to spend your shrinking pool of faith. Accept them and the vampire grows stronger. Give up your dark powers by pressing the button marked \u201cRepent\u201d (yes, really) and God will reward you with a weakened foe.<\/p><p><em>Nightrise<\/em> is also about how Over the Moon Games <a href=\"https:\/\/nightrise.media\/AI\/\" target=\"_blank\" rel=\"noopener\">made a devil\u2019s bargain to build this strange little game in defiance of the industry gods<\/a>. Their AI manifesto, like their final boss, is animated by a certain spirit of resentment. Times are hard for indie game developers, they say: \u201cThe conventional path asks a small team to spend a meaningful share of its time and money asking permission before development can even begin.\u201d But by bleeding off some of the technical and artistic ichor coursing through our nation\u2019s datacenters, Over the Moon found a way to make <em>Nightrise<\/em> so cheaply they could go it alone. \u201cHope is not an economic model,\u201d they write. But vampirism is.<\/p><p>Having played <em>Nightrise<\/em>, I find many of the developers\u2019 arguments in defense of their approach unanswerable. It works, it\u2019s fun, do I really care that the arrangement of some of its 1s and 0s might be sort of stolen? I would be shocked if \u201cAI assistance\u201d isn\u2019t nigh universal in game development already. Are we going to hang the petty thieves of Over the Moon while Epic rakes in another billion off of Fortnite skins? Still, I can\u2019t help but note the irony of <a href=\"https:\/\/x.com\/claudeai\/status\/2075271759289303522\/photo\/1\" target=\"_blank\" rel=\"noopener\">consorting with dark powers<\/a> to make a retro shooter about a nostalgic vampire selling his soul to give false life to an impossible dream.<\/p><p>A common worry about generative AI is that it will crowd out quality by \u201c<a href=\"https:\/\/www.nytimes.com\/2023\/01\/06\/podcasts\/transcript-ezra-klein-interviews-gary-marcus.html\" target=\"_blank\" rel=\"noopener\">driving the cost of bullshit to zero<\/a>.\u201d As Over the Moon puts it, \u201dCheap generation can produce enormous amounts of noise, waste and disposable material when no one is exercising judgment.\u201d Then again, one man\u2019s trash is another man\u2019s treasure. One of my core memories as a gamer is playing <em>Chex Quest<\/em>, a Doom clone that General Mills released as cereal-box prize in 1997. You played a whole-grain space marine zapping mucus-flinging aliens called (I had to look this up) \u201cflemoids.\u201d It was slop. But I was seven, and I\u2019d never played a first-person shooter before. I remember it fondly. I want to play it right now.<\/p><p>One thought I had while playing <em>Nightrise<\/em> was this: Some kid is going to randomly find this game and it is going to be their favorite game of all time. They will chase this particular high for the rest of their natural life. It will be 2055, and they\u2019ll be warming a bioreactor on Ganymede from their Singularitank, searching on Steam for \u201cgames where you reload by smashing your body into furniture.\u201d That\u2019s the future I see for \u201ccheap generation\u201d: The long tail will grow to infinity as each consumer demands to repeat their unique formative experiences. But that\u2019s the trouble with nostalgia. Nothing\u2019s ever going to scratch that itch, because you\u2019ll never play <em>Chex Quest <\/em>for the first time again.<\/p><p>In our diluvian future, there will still be encounters between player and game that crackle and spark with joy. But increasingly, these will be chance encounters. Like all other gifts of grace, they will not be had at the push of a button. They will not be conjured by a well-crafted prompt. That kind of deep magic is only found where it\u2019s least looked for: <a href=\"https:\/\/en.wikipedia.org\/wiki\/Chex_Quest\" target=\"_blank\" rel=\"noopener\">the cereal box<\/a>, <a href=\"https:\/\/en.wikipedia.org\/wiki\/Heroes_of_Might_and_Magic_III\" target=\"_blank\" rel=\"noopener\">the sleepover you didn\u2019t want to go to<\/a>, <a href=\"https:\/\/en.wikipedia.org\/wiki\/Deus_Ex_(video_game)\" target=\"_blank\" rel=\"noopener\">the clearance rack<\/a>, <a href=\"https:\/\/store.steampowered.com\/app\/4043730\/Vampire_Hunter_Nightrise\/\" target=\"_blank\" rel=\"noopener\">the <em>Fare Forward<\/em> inbox<\/a>.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-a8623c3 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"a8623c3\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-top-column elementor-element elementor-element-c25e2dd\" data-id=\"c25e2dd\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-0bbd4a1 elementor-widget elementor-widget-text-editor\" data-id=\"0bbd4a1\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><strong>Charlie Clark<\/strong> is a writer and <a href=\"https:\/\/drive.google.com\/file\/d\/1sFe0gZZACob1hp279hPJRmgW2HvKiJTE\/view?usp=drivesdk\" target=\"_blank\" rel=\"noopener\">retractor<\/a>. He lives in New Hampshire.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-top-column elementor-element elementor-element-38f6099\" data-id=\"38f6099\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-cda2c31 elementor-widget elementor-widget-text-editor\" data-id=\"cda2c31\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><strong>Vampire Hunter: Nightrise<\/strong> was published by Over the Moon Games on July 14, 2026. You too can \u201cHold spacebar to violate the Third Commandment&#8221; by purchasing it on <a href=\"https:\/\/store.steampowered.com\/app\/4043730\/Vampire_Hunter_Nightrise\/\" target=\"_blank\" rel=\"noopener\">Steam<\/a>.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>A bizarre indie game found its way into our inbox then into our reviewer\u2019s heart.<br \/>\nRating: \ud83e\udd87 out of 5 stars. Review by Charlie 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